BlueHeisenberg /SCSKiller
Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
- Stars
- 3,804 stars
- Forks
- 104 forks
- Language
- C#
- License
- GPL-3.0
- Created
- Sep 29, 2026
- Last push
- Oct 31, 2026
- Updated
- Nov 3, 2026
Admitted to the Repository Index on Oct 23, 2026: +482 stars in 7 days.
Star History
33 days recorded, Oct 2, 2026 – Nov 3, 2026 (UTC). Net change +3,873 stars.
Oct 2, 2026Nov 3, 2026
Oct 2, 2026Nov 3, 2026
Observations
What the Repository Host reported each day.
| Day (UTC) | Stars | Forks | Last push | Archived |
|---|---|---|---|---|
| Nov 3, 2026 | 3,804 | 104 | Oct 31, 2026 | No |
| Nov 2, 2026 | 3,755 | 103 | Oct 31, 2026 | No |
| Nov 1, 2026 | 3,707 | 101 | Oct 31, 2026 | No |
| Oct 31, 2026 | 3,651 | 99 | Oct 30, 2026 | No |
| Oct 30, 2026 | 3,614 | 98 | Oct 27, 2026 | No |
| Oct 29, 2026 | 3,592 | 96 | Oct 27, 2026 | No |
| Oct 28, 2026 | 3,555 | 91 | Oct 27, 2026 | No |
| Oct 27, 2026 | 3,533 | 88 | Oct 22, 2026 | No |
| Oct 26, 2026 | 3,485 | 85 | Oct 22, 2026 | No |
| Oct 25, 2026 | 3,429 | 83 | Oct 22, 2026 | No |
| Oct 24, 2026 | 3,380 | 83 | Oct 22, 2026 | No |