1CoplayDev / unity-mcp
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
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7 repositories by Attention Score · Oct 27, 2026 – Nov 2, 2026 (UTC)
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
An open-source IDE for C# and .NET, built with Avalonia, for Windows, macOS and Linux: a Roslyn-powered editor, its own debugger with Hot Reload, a CPU and memory profiler, XAML tooling for Avalonia and WPF, and an MCP server for coding agents.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
The .NET library to build AI agents with 30+ built-in connectors.
Cross-Platform, Agent-Native Universal Log Viewer.
Engine-agnostic MCP server shared by Unity-MCP, Godot-MCP and Unreal-MCP