1Niko1221 / Strata
Qwen3.8-Flash-Next on any consumer hardware: one-click install for Windows / Linux. Strata inference engine, OpenAI/Anthropic API on localhost, optional image input.
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1–100 of 221 by Attention Score · Oct 27, 2026 – Nov 2, 2026 (UTC)
Qwen3.8-Flash-Next on any consumer hardware: one-click install for Windows / Linux. Strata inference engine, OpenAI/Anthropic API on localhost, optional image input.
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Godot Engine – Multi-platform 2D and 3D game engine
Run large AI models on your own PC: Qwen3.8-Flash-Next on Strata's engine, and GLM 5.3 Flash, DeepSeek V4 Flash, LFM2.5, Qwen3.6, Ornith 1.5, Gemma 4, Tiel Coder and MiniCPM-V on a second engine written for PolyStrata. One-click install for Windows and Linux, OpenAI/Anthropic API on localhost.
Win顺:免费开源的 Windows 快速搜索启动器。双击 Ctrl,拼音秒搜文件、全文搜索 Word/Excel/PDF、剪贴板历史(代替 Win+V)、对话框搜索、任务栏搜索、插件、AI 助手 MCP。Free Windows search launcher: pinyin file search, full-text search, clipboard history, MCP server. Everything/Listary alternative.
A high performance, editable terrain system for Godot 4.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Local inference engine for Qwen3.8-Flash-Next on NVIDIA Blackwell
DuckDB is a high-performance analytical database system
A Wayland compositor designed for daily use, with scrolling, dwindle, master, and stacking layouts, per-output workspaces, window rules, blur, shadows, and fluid animations.
Port of OpenAI's Whisper model in C/C++
:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
Experimental DLSS Multi Frame Generation controls for any supported MFG title on RTX 40 series GPUs
Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Bitcoin Core integration/staging tree
The Open Source Strix Halo AI engine. Qwen 3.8 Flash Next Q4_K_XL: 1,801.01 pp, 73.17 tg single user, 194.37 tok/s 8 users; Qwen 3.8 27B Q4_K_XL: 656.33pp, 70.56tg tok/s single user with DFlash2
Persona 5 Royal for Android: a native port that runs your own dump (the APK holds no game code or data)
An unofficial native Android port of the original Xbox version of Black, with touch controls, gyroscope aiming, controller support and extended graphics options.
Xolotl (formerly Strata-DSV4.1): run DeepSeek-V4.1-Flash, all 552B, as a local coding agent on one gaming PC (RTX 4090 + 90 GB RAM) at up to ~27 tok/s, 512K context, October 1017 builds included. Plus GLM-5.3-Flash and Qwen3.8. MoE experts tiered across VRAM, pinned RAM and NVMe; OpenAI + Anthropic API.
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
The new Windows Terminal and the original Windows console host, all in the same place!
A framework for building native applications using React
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
FlashMLA: Efficient Multi-head Latent Attention Kernels
SRS is a simple, high-performance, AI-driven real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181, with codec support for H.264, H.265, AV1, VP9, AAC, Opus, and G.711.
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
ONNX Runtime: cross-platform, high performance ML inferencing and training accelerator
A library for efficient similarity search and clustering of dense vectors.
A high-performance distributed file system designed to address the challenges of AI training and inference workloads.
Engine-level performance fix for Oblivion Remastered (UE5): higher fps in towns, far fewer travel hitches, same image. Source, benchmark and docs.
MobiInfer runs 35B-A3B-class MoE models fully on-device on the Qualcomm Hexagon NPU, streaming experts from flash with lookahead scheduling (LES) and DSpark speculation.
轻量的 Windows 桌面悬浮监控:电池功耗与续航、CPU/GPU/内存占用与功耗、网速、真实延迟与断网提醒。原生 C++ / Direct2D,迷你模式约 0.1% CPU。
JSON for Modern C++
A fast, distributed, high performance gradient boosting (GBT, GBDT, GBRT, GBM or MART) framework based on decision tree algorithms, used for ranking, classification and many other machine learning tasks.
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.
RenderDoc is a stand-alone graphics debugging tool.
宗主:Waveshare 1.75C 圆屏 ESP32 上的 Grok Bot 语音终端,会眨眼的眼睛表情、字幕与朗读,含固件和后端源码(2.5.2.9)
Open-source simulator for autonomous driving research.
Highly customizable Wayland bar for Sway and Wlroots based compositors. :v: :tada:
A small, fast, and embeddable programming language based on Lua with a gradual type system.
llama.cpp fork that abliterates at inference
:computer: C++ Functional Terminal User Interface. :heart:
Drogon: A C++14/17/20 based HTTP web application framework running on Linux/macOS/Unix/Windows
Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
📚 Modern C++ Tutorial: C++11 to C++26 On the Fly | https://changkun.de/modern-cpp/
A C++ header-only HTTP/HTTPS server and client library
WinUI: a modern UI framework with a rich set of controls and styles to build dynamic and high-performing Windows applications.
LadybugDB a graph database
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Classic Shell Reborn.
Behavior Trees Library in C++. Batteries included.
Extremely fast, in memory, serialization, reflection, and RPC library for C++. JSON, BEVE, BSON, CBOR, CSV, JSONB, MessagePack, TOML, YAML, EETF
WinGet is the Windows Package Manager. This project includes a CLI (Command Line Interface), PowerShell modules, and a COM (Component Object Model) API (Application Programming Interface).
High performance motor control
LimboAI - Behavior Trees and State Machines for Godot 4
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
Enabling the Windows Subsystem for Linux to include support for Wayland and X server related scenarios
RetDec is a retargetable machine-code decompiler based on LLVM.
Wireless keystroke injection attack platform
Embedded Template Library
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
BS::thread_pool: a fast, lightweight, modern, and easy-to-use C++17 / C++20 / C++23 thread pool library
HomeKit Library for the Arduino-ESP32
Header-only TOML config file parser and serializer for C++17.
A modern formatting library
A fast & densely stored hashmap and hashset
📟 JSON library for Arduino and embedded C++. Simple and efficient.
Fit interpretable models. Explain blackbox machine learning.
Immediate Mode Plotting
miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz
Motion Generation for Robots and Machines. Real-time. Jerk-constrained. Time-optimal.
A fast, local neural text to speech system
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Matplot++: A C++ Graphics Library for Data Visualization 📊🗾
DIE engine
Ultra-low-latency asynchronous C++17 logging and metrics library for performance-critical applications
A LiDAR odometry pipeline that just works
Simple, portable, and self-contained stacktrace library for C++11 and newer
:taxi: Fast and robust clustering of point clouds generated with a Velodyne sensor.
Detect deauthentication frames using an ESP8266
Valdi is a cross-platform UI framework that delivers native performance without sacrificing developer velocity.