Seamless operability between C++11 and Python
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LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
Native Mac APIs for Go. Previously known as MacDriver
nanobind: tiny and efficient C++/Python bindings
Tools and libraries to glue C/C++ APIs to high-level languages
Vulkan API for JavaScript/TypeScript
A thin Java wrapper to access the Steamworks API
Handcrafted Go bindings for libVLC and high-level media player interface
Polymer bindings for Redux.
A lightweight, dependency-free library for binding Lua to C++
Crystal bindings to SFML multimedia/game library
A GTK / Fortran binding, and its documentation (in the Wiki tab).
Javascript wrapper for GDAL in the browser
C language library for creating bindings for the Qt QML language
The @vlang language server, for all your editing needs like go-to-definition, code completion, type hints, and more.
Lua binding library for modern C++
A list of existing Xamarin binding libraries.
Ada 2022 bindings to SDL 2
GTK4 bindings for Crystal
Official SDL2 & SDL3 bindings for V
Computer Graphics and Gaming API (Vulkan, OpenGL, GLFW, STB, ...) bindings for Java using Java 22 FFM APIs
Automatic generation of N-API wrapper from a C++ library
V binding for webview - a tiny cross-platform library to build modern cross-platform GUI applications.
Raylib binds to elixir for programming games