.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
Unofficial revival of the well known .NET debugger and assembly editor, dnSpy
Provides an efficient allocation free async/await integration for Unity.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
A library for patching, replacing and decorating .NET and Mono methods during runtime
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
Unified Realtime/API framework for .NET platform and Unity.
An example of how to use the Tilia packages to create great content with VRTK v4.
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
Creative coding library for Unity
Cross-platform .NET/Mono bindings for LibVLC
Point cloud importer & renderer for Unity
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
In-game debug console for Unity.
High-performance C# ECS
Puzzle game with clever twists (Unity3d)
⭐ Bringing WebXR to Unity 3D ! B-)
A Utility AI for C# and Unity
Plugins to make Autoware vector maps in Unity
Easily stream your Vimeo videos into Unity or record and publish out to Vimeo.