Godot Engine – Multi-platform 2D and 3D game engine
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Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Flexible level editor
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Industry-standard navigation-mesh toolset for games
Space exploration, trading, and combat game.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
A high performance, editable terrain system for Godot 4.
3D C++ Game Engine - yet another open source game engine
Godot Jolt is a Godot extension that integrates the Jolt physics engine
Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software
A high speed C++17 Vulkan game engine
Multiplayer top-down shooter made from scratch in C++. Web version: https://play.hypersomnia.io Made in 🇵🇱
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
Godex is a Godot Engine ECS library.
A cross-platform 2D game engine