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Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

COLMAP - Structure-from-Motion and Multi-View Stereo

  • structure-from-motion
  • multi-view-stereo
  • reconstruction
  • geometry

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

LibreCAD is a cross-platform 2D CAD program. It can read DXF/DWG, and write DXF/DWG/PDF/SVG files. It supports point/line/circle/ellipse/parabola/hyperbola/spline primitives. The GUI is highly customizable, and has dozens of translations.

mlpack: a fast, header-only C++ machine learning library

  • machine-learning-library
  • c-plus-plus
  • deep-learning
  • nearest-neighbor-search

Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.

Direct port of the Bullet physics engine to JavaScript using Emscripten

BS::thread_pool: a fast, lightweight, modern, and easy-to-use C++17 / C++20 / C++23 thread pool library

  • thread-pool
  • threadpool
  • multithreading
  • cpp