A simple and easy-to-use library to enjoy videogames programming
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BlackHole is a modern macOS audio loopback driver that allows applications to pass audio to other applications with zero additional latency.
DPI bypass multi platform
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
A highly customizable macOS status bar replacement
WCDB is a cross-platform database framework developed by WeChat.
Audio playback and capture library written in C, in a single source file.
Play your own Tears of the Kingdom and Breath of the Wild natively on Apple silicon Mac, iPhone and iPad. Not an emulator: the game's ARM64 code runs directly, NVN rebuilt on Metal. Bring your own game.
Scriptable database and system performance benchmark
Cross-platform Audio Visualizer
Open-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. 开源的《暗黑破坏神 II:狱火重生》术士君临 iOS / macOS / 安卓 / 鸿蒙兼容层
Blazing fast Markdown / CommonMark rendering in Swift, built upon cmark.
The official Allegro 5 git repository. Pull requests welcome!
A lightweight single-header cross-platform library for general windowing
Simple C compiler
Fork of the popular zip manipulation library found in the zlib distribution.
A simple, lightweight, flexible, embeddable, portable and multi-paradigm dynamic programming language for developing applications, tools, and domain-specific languages
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
GD Graphics Library
Great utility for computing hash sums
High-performance write & space optimized transactional storage engine.
Free, portable and lightweight Internet Relay Chat server
PC, Android, iOS and macOS port of the ICO (PS2) decompilation (nathanialf/ico): Windows, Linux, Steam Deck, Android, iPhone via LiveContainer and Apple-silicon Mac (contributed). Contains no game data.
Run arm64 macOS apps on Intel Macs: a reverse-Rosetta emulator (interpreter + x86-64 JIT + AOT cache) with a Metal bridge to the host GPU