A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
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1–17 of 17 · Most stars
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more.
Open-source compatibility layer for Diablo II: Resurrected with the Reign of the Warlock expansion. Runs your own Switch copy natively on iPhone, iPad, Mac, Android and HarmonyOS — full touch controls, 60 fps, new endgame modes. Bring your own game files. 开源的《暗黑破坏神 II:狱火重生》术士君临 iOS / macOS / 安卓 / 鸿蒙兼容层
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Easy to integrate Vulkan memory allocation library
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
Vulkan Quake port based on QuakeSpasm
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
⚡ Datoviz: high-performance GPU rendering for scientific data visualization
Vulkan 2D graphics library
Vulkan API bindings for Go programming language
Unofficial native Windows port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
Text rendering in Vulkan by estimating signed distance
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
Play Steam and PC games on Android phones and tablets with a Mali GPU, on the device's own driver. Free.
OpenGL and Vulkan header and loader generator.