Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
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A modern, high-performance C++17 graphics and compute library based on Vulkan
Window-Based Hybrid CPU/GPU Stream Processing Engine
Machine learning compiler in Go. A from-scratch tinygrad port: graph-rewrite IR, autodiff as a compiler pass, zero-CGO WebGPU backend.
COM-wrapper of Cloo to execute OpenCL code from VBA/Excel.
MLIR Toolkit in Elixir and Zig.