Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework
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Clean & simple Swift networking stack playground
A type-safe, high-level networking solution for Swift apps
V Wrapper For ZMQ
Async MQTT client for CPython and MicroPython with asyncio support.
Kanrisuru helps you manage your remote servers with objected oriented ruby. Results come back as structured data, parsed, prepared and ready for you to easily use in your applications.
Static analysis from configs → Kubernetes NetworkPolicies in seconds
Self-hosted DNS with Pi-hole + Unbound + Docker on Raspberry Pi
Real macOS WiFi data for Go: scan unredacted SSIDs/BSSIDs and read saved WiFi passwords with user-approved macOS prompts.
A network address manipulation library for Common Lisp
Network address processing for V
NAT type diagnosis CLI. Tells you why WebRTC/P2P/VPN connections fail and whether TURN is required.
Networking library
Networking code, but functions have same names as they had in 39dll by 39ster in GM 5 - 8.1 era.
Simple networking example, which mimics how 39dll network games were working (actions performed basing on first byte in buffer).
golem provider runtime with network access via http proxy proof of concept