The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
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Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine
Go Graphics - 2D rendering in Go with a simple API.
2D Vector Graphics Engine Powered by a JIT Compiler
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
Godot addon to animate a CollisionShape2D along with the frames of an AnimatedSprite2D. Useful for making changing hitboxes, hurtboxes and hardboxes. Comes with an Editor, making things easy.
Enterprise-grade 2D graphics library for Go. Pure Go, zero CGO. Part of GoGPU ecosystem.
A Grid based 2D Graphics library
Demos and experiments in WebGPU technology. Focus on compute shaders.
L-system generators and visualizers