A brief computer graphics / rendering course
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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
A collaboration friendly studio for NeRFs
OpenSCAD - The Programmers Solid 3D CAD Modeller
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Fast and minimalist 3D viewer.
Go 3D Game Engine (http://g3n.rocks)
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Vulkan Quake port based on QuakeSpasm
A python module for scientific analysis of 3D data based on VTK and Numpy
An open source C++ game engine.
Modern C++ library for the development of real-time graphical applications
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
GPU-powered 3D HTML. ✨🧊 <lume-box size="1 2 3">
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
Modern and easy-to-use library for Vulkan
👾~ music, eternal ~ 👾
Fast and simple custom elements.
A 3D-graphic and game engine for Delphi and Windows.
Rendering algorithms implemented in WebGPU.
WebGPU for D