The agent harness performance optimization system. Skills, instincts, memory, security, and research-first development for Claude Code, Codex, Opencode, Cursor and beyond.
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Bash is all you need - A nano claude code–like 「agent harness」, built from 0 to 1
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
A collection of 100+ specialized Claude Code subagents covering a wide range of development use cases
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
A builder, not just a researcher. Agent skills that turn top-grossing app patterns into native-quality mobile screens.
Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Run Claude Code natively on Android via Termux or AVF (Android Virtualization Framework) -- no desktop, no SSH, no root required.
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
Self-hosted browser terminal manager for AI coding agents. Control Claude Code, Codex, Gemini, and shell sessions from your phone or browser over Tailscale.
Risk-adaptive development pipeline with adversarial consensus code review