glTF – Runtime 3D Asset Delivery
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MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
One stop solution for all Vulkan samples
Open-Source Vulkan C++ API
Awesome Vulkan ecosystem
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
The Official Khronos WebGL Repository
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
One stop shop for getting started with the Vulkan API
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
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