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TranslatedOpen-source manuscript of 《深入理解 AI Infra:量化分析与系统设计》 (In-Depth Understanding of AI Infra: Quantitative Analysis and System Design), by 李博杰 (Li Bojie): starting from hardware constraints and model architecture, it quantitatively derives the system design of LLM inference and training. Includes the full text of the book, a PDF, and companion calculation tools and experiments

  • accelerator
  • ai-infra
  • ai-infrastructure
  • book

Project Maya - run GLM-5.3-Flash (321B MoE), DeepSeek-V4.1-Flash-1017 (748B MoE) and MiniMax-M3.1-Flash (428B MoE) privately on your own GPU(s), from one card to 16, NVIDIA or AMD, Linux or Windows. Engine, server, dashboard, OpenAI- and Anthropic-compatible API, quant tools.

Run large AI models on your own PC: Qwen3.8-Flash-Next on Strata's engine, and GLM 5.3 Flash, DeepSeek V4 Flash, LFM2.5, Qwen3.6, Ornith 1.5, Gemma 4, Tiel Coder and MiniCPM-V on a second engine written for PolyStrata. One-click install for Windows and Linux, OpenAI/Anthropic API on localhost.

  • anthropic-api
  • cuda
  • gemma
  • gguf

Run a 105 GB AI model on a Mac that can't hold it. Qwen3.8-Flash-Next 4-bit, streamed from SSD on 16–64 GB Apple Silicon Macs. Fully native Swift, MLX and Metal. Offline, no Python. CLI, Swift library, and Ollama/OpenAI/Anthropic APIs. Works with Claude Code and Codex.

Xolotl (formerly Strata-DSV4.1): run DeepSeek-V4.1-Flash, all 552B, as a local coding agent on one gaming PC (RTX 4090 + 90 GB RAM) at up to ~27 tok/s, 512K context, October 1017 builds included. Plus GLM-5.3-Flash and Qwen3.8. MoE experts tiered across VRAM, pinned RAM and NVMe; OpenAI + Anthropic API.