Production-safe dynamic tracing and diagnostics for Java applications—attach to live JVMs with no restart or recompilation.
Repository Index
47,133 repositories indexed
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Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.
Work-in-progress static recompilation of The Legend of Zelda: Breath of the Wild (Switch, v1.9.0) for Windows and Linux. Bring your own dump: no game files, keys or dumping tools included.
Rated, auto-refreshed list of decompiled, recompiled & reverse-engineered games: decomps, static recomps, source ports, engine remakes, browser ports.
Static recompilation of Link's Awakening (Switch) to native macOS, Windows and Linux
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
A playable preview of Forza Horizon static recompilation
Experimental native PC port of Lost Odyssey using static recompilation. No game assets included.
An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.
Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
Unofficial native Windows port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
An unofficial Android port of the Xbox 360 version of Grand Theft Auto IV created through the process of static recompilation
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump
Unofficial static recompilation of Bayonetta 2 (Switch) for Windows. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.
Static recompilation of The Legend of Zelda: Skyward Sword for PC
Unofficial native PC/handheld port of Burnout 3: Takedown (static recompilation). Bring your own disc.
Static recompilation of The Legend of Zelda: Breath of the Wild (Switch 1.0.0 / 1.6.0 / 1.8.2) for Android - no game files included
ReStreet: FIFA Street (2012) recompiled for Windows PC, with online play, a launcher with friends, chat and rooms. Bring your own game.
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
The 2012 Forza Horizon, native on Windows and Linux, and online again: Horizon World, leaderboards and Rivals on a public server you can also self-host. Bring your own copy.
God of War: Ascension (PS3), an experiment in static recompilation to run natively on PC, on ps3recomp. No game data included.