Warp is a feature-rich framework for multiplayer games, written in GameMaker and NodeJS (previously GM-Online-Framework)
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An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
Localization System for GameMaker
.obj/.mtl loader, written in native GML, for GameMaker
Library of constructors operating and improving primary GameMaker functionalities.
🌌 A script to generate starfields in GameMaker’s GML language
A GML supplement library for GMS 2.3+
Unit Testing Framework for Gamemaker Studio 2.3+
Texture Page Builder for GameMaker
Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.
Gamemaker Lighting Engine
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
for GameMaker 2.3+
Helpful Debug Overlay views for monitoring systems and tracking down elusive issues in GameMaker.
A non-volatile solution for surfaces in GameMaker Studio 2
i18n features for you projetct GMS 2.3
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
Awesome gamepad support for GameMaker Studio 2 games.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
A library for automatically generating documentation sites from GameMaker projects
A fast and flexible analyzer for GML. 🦆
for GameMaker 2.3+