🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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Step-by-step guide through the abstract and complex universe of Fragment Shaders.
📷 A composable image editor using Core Image and Metal.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.
Point cloud importer & renderer for Unity
Godot - Realistic Water Shader
A simple Godot shader that simulates CRT Displays
A 2D shader for Godot 3 simulating a CRT
A Decky Loader plugin for tidying up your Steam Deck's storage. Quickly visualize, select and clear shader cache and compatibility data.
Unity MToon Shader WebGL porting to babylon.js.
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Pixel art upscaling shader for awkward resolutions for GameMaker
Pretty picture shader toy
for GameMaker 2.3+
Include code from external files into your shaders.