A brief computer graphics / rendering course
Repository Index
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🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Open-source ThreeUI Community catalog with live interactive components and complete Community source.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
WebGPU components for React, Vue, Svelte, Solid, JS & Framer
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
Beautiful, open source, WebGPU-based charting library
⚡️ A fast 2kB low-level WebGL API.
curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
A friendly web-component for writing and rendering shaders.
A portable and modular superset of WGSL
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
libGDX post-processing visual effects
A drone flight over the Na Pali coast, rendered entirely in code. No textures, images or models.
Shadertoy :arrow_right: LÖVE GLSL || Converter
A .PSD parsing library for LÖVE
Godot game-of-life
for GameMaker 2.3+