The public CGAL repository, see the README below
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The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
The Polygon Mesh Processing Library
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
2D triangulation library. Allows translating lines and polygons (both based on points) to the language of GPUs.