Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
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Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
A curated list of Multiplayer Game Network Programming Resources
A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through the Scenario MCP, plus expert teams that drive Blender, Maya, ZBrush, Unreal, and Unity.
Deepdrive is a simulator that allows anyone with a PC to push the state-of-the-art in self-driving
Professional Blender 5.2 workflows as Agent Skills for Claude Code, Codex, Gemini CLI, Copilot and Cursor: modeling, UVs, PBR, baking, rigging, animation, export and QA.
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
Engine-agnostic MCP server shared by Unity-MCP, Godot-MCP and Unreal-MCP
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