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Stars gained: From Jun 25, 2026 to Nov 8, 2026, each from zeroStars gainedFrom Jun 25, 2026 to Nov 8, 2026, each from zero01020Jun 25Nov 8, 2026ISSOtm/gb-boilerplateRangi42/tilemap-studio
Stars: The star count at the end of each dayStarsThe star count at the end of each day200400Apr 26Nov 8, 2026ISSOtm/gb-boilerplateRangi42/tilemap-studio

Facts

Fact ISSOtm/gb-boilerplate

Moved to https://codeberg.org/ISSOtm/gb-boilerplate

Rangi42/tilemap-studio

A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.

Stars 75541
Net stars, last 30 days 0+6
Largest star day +1 on Jun 25, 2026+2 on Jul 22, 2026
Milestone reached in the record NoneNone
Forks 946
Language Not reportedC++
License No licenseOther license
Created Oct 18, 2018Aug 2, 2019
Last push Sep 23, 2025May 2, 2026
Archived YesNo
Health facts: Maintenance 0 of 4 checks (2 without data)1 of 4 checks (2 without data)
Health facts: Releases 0 of 3 checks (2 without data)1 of 3 checks (1 without data)
Health facts: Security practice 0 of 1 check (1 without data)0 of 1 check (1 without data)
Health facts: Community files 0 of 3 checks (2 without data)1 of 3 checks (2 without data)
Commits, last 13 weeks No dataNo data
Weeks with commits, last 52 No dataNo data
In the Repository Index since Oct 22, 2026Oct 22, 2026

Topics that all of them have on the Repository Host: gameboy, gameboy-color. The facts come from the Repository Host and from the Star History that AwesomeRepos records. A shared topic does not mean that one repository can replace another. Each Health Facts row is one dimension alone. AwesomeRepos does not add them into one score. How each check is defined

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