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Stars gained: From May 19, 2026 to Nov 14, 2026, each from zeroStars gainedFrom May 19, 2026 to Nov 14, 2026, each from zero05K10KMay 19Nov 14, 2026azagaya/laigtergodotengine/godot
Stars: The star count at the end of each dayStarsThe star count at the end of each day050K100KApr 25Nov 14, 2026azagaya/laigtergodotengine/godot

Facts

Fact azagaya/laigter

Laigter: automatic normal map generator for sprites!

godotengine/godot

Godot Engine – Multi-platform 2D and 3D game engine

Stars 1,406120,156
Net stars, last 30 days +66+1,740
Largest star day +13 on Nov 5, 2026+318 on Jun 1, 2026
Milestone reached in the record NoneNone
Forks 8527,511
Language C++C++
License GPL-3.0MIT
Created Jul 4, 2019Jan 4, 2014
Last push Oct 19, 2026Nov 14, 2026
Archived NoNo
Health facts: Maintenance 2 of 4 checks (2 without data)4 of 4 checks
Health facts: Releases 2 of 3 checks (1 without data)3 of 3 checks
Health facts: Security practice 0 of 1 check (1 without data)1 of 1 check
Health facts: Community files 1 of 3 checks (2 without data)3 of 3 checks
Commits, last 13 weeks No data1,851
Weeks with commits, last 52 No data52 of 52
In the Repository Index since Nov 13, 2026Oct 22, 2026

Topics that all of them have on the Repository Host: gamedev. The facts come from the Repository Host and from the Star History that AwesomeRepos records. A shared topic does not mean that one repository can replace another. Each Health Facts row is one dimension alone. AwesomeRepos does not add them into one score. How each check is defined

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