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Stars gained: From May 9, 2026 to Nov 11, 2026, each from zeroStars gainedFrom May 9, 2026 to Nov 11, 2026, each from zero0200May 9Nov 11, 2026killop/anything_about_gameketoo/NoahGameFrame
Stars: The star count at the end of each dayStarsThe star count at the end of each day4K4.2KMay 8Nov 11, 2026killop/anything_about_gameketoo/NoahGameFrame

Facts

Fact killop/anything_about_game

A wonderful list of Game Development resources.

ketoo/NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

Stars 4,1974,166
Net stars, last 30 days +45+11
Largest star day +12 on Sep 21, 2026+3 on Jul 3, 2026
Milestone reached in the record NoneNone
Forks 5501,110
Language Not reportedC++
License APACHE-2.0APACHE-2.0
Created Feb 26, 2020May 16, 2014
Last push Nov 10, 2026Feb 25, 2023
Archived NoNo
Health facts: Maintenance 2 of 4 checks (2 without data)1 of 4 checks (2 without data)
Health facts: Releases 0 of 3 checks (2 without data)1 of 3 checks (1 without data)
Health facts: Security practice 0 of 1 check (1 without data)0 of 1 check (1 without data)
Health facts: Community files 1 of 3 checks (2 without data)1 of 3 checks (2 without data)
Commits, last 13 weeks No dataNo data
Weeks with commits, last 52 No dataNo data
In the Repository Index since Nov 10, 2026Nov 10, 2026

Topics that all of them have on the Repository Host: unity, game, game-development, gamedev, game-engine. The facts come from the Repository Host and from the Star History that AwesomeRepos records. A shared topic does not mean that one repository can replace another. Each Health Facts row is one dimension alone. AwesomeRepos does not add them into one score. How each check is defined

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