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Stars gained: From May 9, 2026 to Nov 13, 2026, each from zeroStars gainedFrom May 9, 2026 to Nov 13, 2026, each from zero05001KMay 9Nov 13, 2026m969/EGamePlayBepInEx/BepInEx
Stars: The star count at the end of each dayStarsThe star count at the end of each day5KMay 8Nov 13, 2026m969/EGamePlayBepInEx/BepInEx

Facts

Fact m969/EGamePlay

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.

BepInEx/BepInEx

Unity / XNA game patcher and plugin framework

Stars 2,4049,024
Net stars, last 30 days +18+205
Largest star day +4 on Oct 12, 2026+18 on Aug 24, 2026
Milestone reached in the record NoneNone
Forks 545936
Language C#C#
License MITLGPL-2.1
Created Sep 26, 2020Feb 11, 2018
Last push Oct 12, 2026Nov 5, 2026
Archived NoNo
Health facts: Maintenance 2 of 4 checks (2 without data)2 of 4 checks (2 without data)
Health facts: Releases 0 of 3 checks (2 without data)1 of 3 checks (1 without data)
Health facts: Security practice 0 of 1 check (1 without data)0 of 1 check (1 without data)
Health facts: Community files 1 of 3 checks (2 without data)1 of 3 checks (2 without data)
Commits, last 13 weeks No dataNo data
Weeks with commits, last 52 No dataNo data
In the Repository Index since Nov 11, 2026Nov 10, 2026

Topics that all of them have on the Repository Host: unity, framework. The facts come from the Repository Host and from the Star History that AwesomeRepos records. A shared topic does not mean that one repository can replace another. Each Health Facts row is one dimension alone. AwesomeRepos does not add them into one score. How each check is defined

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