An ActionScript mapping framework for data visualization.
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HLS player for OSMF flash framework
Actionscript examples for use with the AwayPhysics library in Flash Player 11
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
AS3 Amiga SoundTracker (MOD) and FastTracker (XM) Replay Library
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
Air Kinect Gesture Library
The only ActionScript unit test framework that supports Flash Players 6, 7, 8, 9 and 10
Popular Mobile UI Framework for AS3 / AIR
AIRKinect 2.0 AIR Examples
This is an implementation of the 0-8 version of AMQP for AS3.
An Actionscript 3 framework for creating user interfaces, using CSS3 for layout.
Examples for Alternativa3D Flash 3D engine
as3 camera detection so you don't have to
2D GPU Accelerated Game Engine for Flash Stage3D
IN2AR latest SDK libs and examples
For King is a puzzle platformer game.
A signals/slots and functional reactive programming library for ActionScript
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Mirror of Apache Flex TLF
- flex
- actionscript
- web-framework
A library to abstract away Ouya and Xbox360 input and allow you to interact with controllers in games made with Adobe Air, both on PC and on the Ouya.
A Flash layout, effects, data binding, remoting framework designed to be used instead of Flex when performance is essential and download size should be minimal. Licensed under MIT
QR Code reader written in ActionScript 3 which supports webcam on Windows, Mac and Linux by default
A humble attempt to decode MP3 and parse/play Shoutcast, Icecast and Limewire streams with embedded metadata in AS3