A BSON implementation in ActionScript
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Kanade-Lucas-Tomasi feature tracker implementation in as3
blurhash encoder/decoder implementation for ActionScript 3.0
HTTP client implementation in ActionScript 3.0.
An Actionscript 3 Implementation of a NTP Client Using Adobe AIR
An ActionScript 3.0 implementation of Markdown
Complete email library for AS3 supporting SMTP, POP3 and IMAP4.
A simple implementation of n-Gram predictor in ActionScript 3.0 for AI bot/agent in a video games
keim's CannonML (shmup scripting language) implementation in Actionscript 3
Actionscript 3 A* Pathfinding interface that can be implemented for easy pathfinding in tile based maps
A toaster provides simple feedback about an operation in a small popup.
An implementation of Finite State Machine in ActionScript 3.0 for AI bot/agent in a video games
A simple set of 2d physics + collision demos for flixel v2.0
An implementation of Fuzzy State Machine (FuSM) in ActionScript 3.0 for AI bot/agent in a video games
An implementation of Hierarchical State Machine in ActionScript 3.0 for AI bot/agent in a video games
An implementation of Naive-Bayes predictor in ActionScript 3.0 for AI bot/agent in a video games.
ActionScript signals implementation with restricted rights for dispatching
This Actionscript (AS3) framework was created to facilitate use of the powerful standingwave3 audio framework developed by maxl0rd written with Adobe Alchemy. This codebase was birthed out of the need for an easy audio looping solution. Examples of use are provided. The standingwave3 framework is available here: https://github.com/maxl0rd/standingwave3
A simple messaging framework for doing P2P in Flash
An implementation of the Puredata FUDI protocol in Actionscript