The Cross Platform Game Engine
- starling-framework
- actionscript
- as3
- adobe-air
47,133 repositories indexed
1–24 of 60 · Most stars
The Cross Platform Game Engine
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
User interface components for Starling Framework, ActionScript 3, and Adobe AIR
Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. Main site: http://www.greensock.com
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques.
A bulk loading library for Actionscript.
WebView Adobe Air Native Extension for macOS 10.10+, Windows Desktop, iOS 9.0+ and Android 19+. This ANE provides access to a more modern webview from AIR.
A RTMFP Rendevouz Service For Peer Assisted Networking With Adobe Flash on Node JS
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
A faster, more advanced ActionScript 3 JSON library
Multi file/asset loader for AS3 built on AS3Signals.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Free flash panorama viewer
ANE for QR Code Reader
Flash Cascading StyleSheet Library
Pure AS3 librairies for encode/decode ATF (Adobe Texture Format) files.
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
Adobe AIR native extension for Microsofts Kinect v2 for Windows SDK
Collections of Native Extensions for Adobe AIR
Run AS worker in your AdobeAir projects without having to deal with complicated flash.system.Worker class
Socket Server library for Adobe AIR
Popular Mobile UI Framework for AS3 / AIR
Source for the Adobe AIR native extension for the Chartboost SDK with compile scripts.