The Cross Platform Game Engine
- starling-framework
- actionscript
- as3
- adobe-air
47,133 repositories indexed
1–24 of 62 · Most stars
The Cross Platform Game Engine
An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs.
Flash + AIR sound effects generator. Based on Sfxr.
User interface components for Starling Framework, ActionScript 3, and Adobe AIR
Public repository for GreenSock's ActionScript 3 libraries like GSAP (TweenLite, TweenMax, etc.) and LoaderMax. For AS2, see the GreenSock-AS2 repository and for JavaScript, see the GreenSock-JS repository. Main site: http://www.greensock.com
WebView Adobe Air Native Extension for macOS 10.10+, Windows Desktop, iOS 9.0+ and Android 19+. This ANE provides access to a more modern webview from AIR.
Port of hamcrest to ActionScript 3, a library of matcher objects (also known as constraints or predicates) allowing 'match' rules to be defined declaratively, to be used in other frameworks. Typical scenarios include testing frameworks, mocking libraries and UI validation rules.
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling.
TranslatedActionScript (AS3) library for processing binary data. This library contains MD5, SHA-1, SHA-2 ( SHA-224 and SHA-256 ), Base64, CRC32 algorithms, JSON encoder & decoder as well as PNG and JPEG encoders.
HydraP2P is an ActionScript 3 library aiming to simplify the peer-to-peer API introduced in Flash Player 10.1
raix (Reactive And Interactive eXtensions) is a functional, composable, API for AS3 that simplifies working with data, regardless of whether its interactive (arrays) or reactive (events). raix was previously RxAs
Pure AS3 librairies for encode/decode ATF (Adobe Texture Format) files.
Utilities for working with SQLite databases in AIR
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
An AIR native extension to interact with the system volume for iOS and Android devices.
Adobe AIR native extension for Microsofts Kinect v2 for Windows SDK
Air Kinect Gesture Library
Collections of Native Extensions for Adobe AIR
Run AS worker in your AdobeAir projects without having to deal with complicated flash.system.Worker class
Socket Server library for Adobe AIR
Popular Mobile UI Framework for AS3 / AIR
AIRKinect 2.0 AIR Examples
Source for the Adobe AIR native extension for the Chartboost SDK with compile scripts.