HTML5 Webcam Image Capture Library with Flash Fallback
- webcamjs
- camera
- html5-getusermedia
- actionscript
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HTML5 Webcam Image Capture Library with Flash Fallback
Port of hamcrest to ActionScript 3, a library of matcher objects (also known as constraints or predicates) allowing 'match' rules to be defined declaratively, to be used in other frameworks. Typical scenarios include testing frameworks, mocking libraries and UI validation rules.
Open source flash video player An embeddable "all in one" Player (FLV, F4V, MOV, MP4, vimeo and youtube).
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
AS3 port of hxGeomAlgo - Small collection of geometry algorithms in Haxe 3.
Air native extension for iOS to detect whether an app is installed to handle a specific URL scheme.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
A library to abstract away Ouya and Xbox360 input and allow you to interact with controllers in games made with Adobe Air, both on PC and on the Ouya.
JSONTools is an ActionScript3 library that goes beyond providing a decoding and encoding engine. JSONTools provides JSON errors on bad property calls, the speed of the JSWoof JSON library, and E4X style queries dubbed E4J, JSONList and JSONListCollection classes for Flex, as well as some features that are coming in upcoming releases.
SmartSocket is an extensible open source, Java and PHP socket server engine. Its aim is to make creating multi-user applications as quick and painless as possible. With SmartSocket, you don't have to worry about keeping track of users, writing server code, managing threads, etc. All you have to do is use the simple communication protocol to send method call back and forth between the server and the client!
This project allows you to quickly test AR demos to see what works and what doesn't with or without a webcam.
Automatically exported from code.google.com/p/tuio-as3
Syntactically Awesome Stylesheets for ActionScript 3
The ZoomableControl is a control that allows you to pinch to zoom.
A toaster provides simple feedback about an operation in a small popup.
Library which allows data serialisation from ActionScript to XML and from XML to ActionScript
ActionScript signals implementation with restricted rights for dispatching
Starling GAF Player is an ActionScript 3 library that allows developer easily to play back animations in GAF format using Starling framework. GAF is a solution that allows porting animations created in Flash Pro into an open format GAF and play back them in different popular frameworks, such as Starling, Unity3d, Cocos2d-x and other.