flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
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Flash + AIR sound effects generator. Based on Sfxr.
- sound-synthesis-processes
- sound-effects
- game-development
- gamedev
Weave (Web-based Analysis and Visualization Environment)
AS3 framework for GPU-based image processing
IOC Framework for Starling based games
YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling.
TranslatedActionScript (AS3) library for processing binary data. This library contains MD5, SHA-1, SHA-2 ( SHA-224 and SHA-256 ), Base64, CRC32 algorithms, JSON encoder & decoder as well as PNG and JPEG encoders.
Flash OSMF based hybrid cdn&p2p hls solution
Utilities for working with SQLite databases in AIR
tiny GPU [Stage3D] based GUI
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
SomaCore is a lightweight event-based AS3 MVC framework.
AS3-based Javascript interpreter, minus a few features (prototype chain, mainly)
Port of MigLayout to ActionScript, a superbly versatile Flash/Flex/FlashCocoa (SWT/Swing/JavaFX) layout manager that makes layout problems trivial. It is using String or API type-checked constraints to format the layout. MigLayout can produce flowing, grid based, absolute (with links), grouped and docking layouts.
An AS3 driver for the MySQL open source database.
- mysql-driver
- mysql
- flash
- as3
This library is a collection of functional idioms for ActionScript 3 based on Haskell and Coffeescript.
a QTVR viewer based on Flash 10
An actionscript 3 space invaders emulator based on the intel 8080 processor
NyARToolkit AS3 edition. Marker based Augmented reality library.
High-performance 3D engine for Adobe Flash & AIR (GPU based)
Actionscript 3 A* Pathfinding interface that can be implemented for easy pathfinding in tile based maps
This Actionscript (AS3) framework was created to facilitate use of the powerful standingwave3 audio framework developed by maxl0rd written with Adobe Alchemy. This codebase was birthed out of the need for an easy audio looping solution. Examples of use are provided. The standingwave3 framework is available here: https://github.com/maxl0rd/standingwave3