Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt.
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Flash + AIR sound effects generator. Based on Sfxr.
- sound-synthesis-processes
- sound-effects
- game-development
- gamedev
User interface components for Starling Framework, ActionScript 3, and Adobe AIR
- user-interface
- adobe-air
- adobe-flash-player
- actionscript
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
Weave (Web-based Analysis and Visualization Environment)
Gestouch: multitouch gesture recognition library for Flash (ActionScript) development.
Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques.
Flash Development Tools
ActionScript 3 WebSocket client implementation for the final WebSocket Draft RFC6455
HTTP Client for AS3
Library to help Flash, Flex and ActionScript clients connect to Socket.IO servers.
YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling.
An AS3 SVG Renderer for Flash Player.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Actionscript 3 library to parse OpenType fonts and render them using Stage3D
raix (Reactive And Interactive eXtensions) is a functional, composable, API for AS3 that simplifies working with data, regardless of whether its interactive (arrays) or reactive (events). raix was previously RxAs
POTrace implementation in AS3
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
Popular Mobile UI Framework for AS3 / AIR
Flash client for Socket.IO server
This is an implementation of the 0-8 version of AMQP for AS3.
a little wrap to ez the augmented reality works
An ActionScript 3 clientside API for interacting with a CouchDB instance.