A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
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f4Player :: Open Source AS3 Flash Video Player
TranslatedActionScript (AS3) library for processing binary data. This library contains MD5, SHA-1, SHA-2 ( SHA-224 and SHA-256 ), Base64, CRC32 algorithms, JSON encoder & decoder as well as PNG and JPEG encoders.
AS3 Driver for mongoDB.
UI Related Algorithms and Managers
Google (and more) maps for Starling and Feathers.
Particle System for Starling
AS3 port of hxGeomAlgo - Small collection of geometry algorithms in Haxe 3.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
A behavior tree implementation
Fast actionscript 3 astar pathfinding algorithm.
Modern, open-source video player written in ActionScript 3
JSONTools is an ActionScript3 library that goes beyond providing a decoding and encoding engine. JSONTools provides JSON errors on bad property calls, the speed of the JSWoof JSON library, and E4X style queries dubbed E4J, JSONList and JSONListCollection classes for Flex, as well as some features that are coming in upcoming releases.
as3pathfinder is a Grid Path finding Library written on Action Script 3. It is finding shortest route from start point to end on a 2D grid for given map of obstacles. Utilizes Dijkstra's algorithm.
the definitive solution for maps in Apache Flex
Git fork of http://code.google.com/p/monsterdebugger/
Automatically exported from code.google.com/p/tuio-as3
XXTEA encryption algorithm library for ActionScript 3.
A MongoDB driver for ActionScript
AS3 library to parse COLLADA files