HTML5 Webcam Image Capture Library with Flash Fallback
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- html5-getusermedia
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HTML5 Webcam Image Capture Library with Flash Fallback
An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs.
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
ActionScript AIR ORM for using client-side SQLite within AIR and Flex apps. Supports ActiveRecord style models, migrations and associations.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
[Official AlivePDF] - AlivePDF is a client side AS3 PDF generation library for Adobe Flash, Flex and AIR
A Flash layout, effects, data binding, remoting framework designed to be used instead of Flex when performance is essential and download size should be minimal. Licensed under MIT
Open source player for Adobe Flash Media Server streams (RTMP)
as3dpad is a virtual gamepad designed for Adobe AIR mobile. You can develop a iOS/Android game and receive user data from the touch screen. X and Y axis data will be represented to “UP”, “DOWN”, “LEFT”, “RIGHT” and a radians.
Port of MigLayout to ActionScript, a superbly versatile Flash/Flex/FlashCocoa (SWT/Swing/JavaFX) layout manager that makes layout problems trivial. It is using String or API type-checked constraints to format the layout. MigLayout can produce flowing, grid based, absolute (with links), grouped and docking layouts.
A library to parse and evalate math expression with functions and variables.
ActionScript JSON & XML serialization library
Typed JSON parser for ActionScript
ActionScript 3 SQLite ORM for AIR
Library which allows data serialisation from ActionScript to XML and from XML to ActionScript
ActionScript 3d Panoramic Viewer
A MongoDB driver for ActionScript
An implementation of the Puredata FUDI protocol in Actionscript
Actionscript framework to serialize objects as XML
Lisp dialect written in Actionscript
A fully OpenSSL compliant ActionScript 3 library for AES encryption.