Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
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A wrapper for Actionscript 3.0's NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus
as3 lib for local p2p connections (serverless rtmfp)
Local audio recorder (no streaming server required). Currently requires Flash Player 10.1 or above.
Localytics analytics for mobile Adobe AIR applications (iOS & Android)
Low level Actionscript 3 library to parse, create, modify and publish ABC (Actionscript Block Code) files