Emulator of NES, Super Nintendo, Sega Mega Drive, GameBoy video consoles
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A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques.
Flash Development Tools
YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling.
ActionScript Collections Framework
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Flash OSMF based hybrid cdn&p2p hls solution
Free Transform Tool (AS, JS) for manipulating objects in 2D space.
An AIR native extension to interact with the system volume for iOS and Android devices.
Collections of Native Extensions for Adobe AIR
AS3 port of hxGeomAlgo - Small collection of geometry algorithms in Haxe 3.
A library to abstract away Ouya and Xbox360 input and allow you to interact with controllers in games made with Adobe Air, both on PC and on the Ouya.
An easy to integrate HTTP Server for Adobe Air applications.
- adobe-air
A wrapper for Actionscript 3.0's NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus
A BDD Cucumber wire protocol implementation for Flash ActionScript
Clone Man is a puzzle game with you using your clone to solve them.
Responsive/Flexible UI controls for Feathers-UI
- actionscript
- starling-framework
- feathers
- adobe-air
Adobe AIR Game Controller Native Extension.
- aircontrol
- ane
- swc
- actionscript
this is an upgrated version of the Sound Manager Class from Matt Przybylski. See http://evolve.reintroducing.com/2011/01/06/as3/as3-soundmanager-v1-4/
The repository host gives no description.
- actionscript
- augmented-reality
- flash
JSONTools is an ActionScript3 library that goes beyond providing a decoding and encoding engine. JSONTools provides JSON errors on bad property calls, the speed of the JSWoof JSON library, and E4X style queries dubbed E4J, JSONList and JSONListCollection classes for Flex, as well as some features that are coming in upcoming releases.
Port of MigLayout to ActionScript, a superbly versatile Flash/Flex/FlashCocoa (SWT/Swing/JavaFX) layout manager that makes layout problems trivial. It is using String or API type-checked constraints to format the layout. MigLayout can produce flowing, grid based, absolute (with links), grouped and docking layouts.
SmartSocket is an extensible open source, Java and PHP socket server engine. Its aim is to make creating multi-user applications as quick and painless as possible. With SmartSocket, you don't have to worry about keeping track of users, writing server code, managing threads, etc. All you have to do is use the simple communication protocol to send method call back and forth between the server and the client!