Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt.
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Emulator of NES, Super Nintendo, Sega Mega Drive, GameBoy video consoles
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
Open source repository for FlexUnit project for Actionscript 3 and Flex projects.
A RTMFP Rendevouz Service For Peer Assisted Networking With Adobe Flash on Node JS
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
f4Player :: Open Source AS3 Flash Video Player
YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling.
Open source flash video player An embeddable "all in one" Player (FLV, F4V, MOV, MP4, vimeo and youtube).
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Actionscript 3 library to parse OpenType fonts and render them using Stage3D
TranslatedActionScript (AS3) library for processing binary data. This library contains MD5, SHA-1, SHA-2 ( SHA-224 and SHA-256 ), Base64, CRC32 algorithms, JSON encoder & decoder as well as PNG and JPEG encoders.
HydraP2P is an ActionScript 3 library aiming to simplify the peer-to-peer API introduced in Flash Player 10.1
Pure AS3 librairies for encode/decode ATF (Adobe Texture Format) files.
AS3 Driver for mongoDB.
Collections of Native Extensions for Adobe AIR
Open-source crypto library with a similar API for multiple languages.
An Actionscript 3.0 package to read .xlsx Open XML Excel or Open Office spreadsheets
Air native extension for iOS to detect whether an app is installed to handle a specific URL scheme.
Simple layout library for native as3 display objects.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
A Flash layout, effects, data binding, remoting framework designed to be used instead of Flex when performance is essential and download size should be minimal. Licensed under MIT
Open source player for Adobe Flash Media Server streams (RTMP)
A wrapper for Actionscript 3.0's NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus