The Cross Platform Game Engine
- starling-framework
- actionscript
- as3
- adobe-air
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The Cross Platform Game Engine
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
An ActionScript 3 application framework for Flash and Flex
User interface components for Starling Framework, ActionScript 3, and Adobe AIR
Away3D engine for Flash Player 11
Alternativa3D Flash GPU accelerated 3D engine
Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques.
ActionScript 3 WebSocket client implementation for the final WebSocket Draft RFC6455
Simple flash file for recording audio and saving as a WAV
A complete actionscript PDF library
f4Player :: Open Source AS3 Flash Video Player
YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling.
Open source flash video player An embeddable "all in one" Player (FLV, F4V, MOV, MP4, vimeo and youtube).
An AS3 SVG Renderer for Flash Player.
Actionscript examples for use with the Away3D engine for Flash Player 11
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
A port of sfxr from C++ to AS3, using the new sound and file capabilities of Flash Player 10.
HydraP2P is an ActionScript 3 library aiming to simplify the peer-to-peer API introduced in Flash Player 10.1
raix (Reactive And Interactive eXtensions) is a functional, composable, API for AS3 that simplifies working with data, regardless of whether its interactive (arrays) or reactive (events). raix was previously RxAs
Free flash panorama viewer
Pure AS3 librairies for encode/decode ATF (Adobe Texture Format) files.
POTrace implementation in AS3
HLS player for OSMF flash framework
Actionscript examples for use with the AwayPhysics library in Flash Player 11