Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques.
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Port of hamcrest to ActionScript 3, a library of matcher objects (also known as constraints or predicates) allowing 'match' rules to be defined declaratively, to be used in other frameworks. Typical scenarios include testing frameworks, mocking libraries and UI validation rules.
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
A port of sfxr from C++ to AS3, using the new sound and file capabilities of Flash Player 10.
AS3 Port of the SoundTouch Sound Processing Library
The only ActionScript unit test framework that supports Flash Players 6, 7, 8, 9 and 10
AS3 port of hxGeomAlgo - Small collection of geometry algorithms in Haxe 3.
Air native extension for iOS to detect whether an app is installed to handle a specific URL scheme.
Air native extension for iOS to mute sounds if the hardware silent switch is on.
ActionScript AIR ORM for using client-side SQLite within AIR and Flex apps. Supports ActiveRecord style models, migrations and associations.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
QR Code reader written in ActionScript 3 which supports webcam on Windows, Mac and Linux by default
Port of MigLayout to ActionScript, a superbly versatile Flash/Flex/FlashCocoa (SWT/Swing/JavaFX) layout manager that makes layout problems trivial. It is using String or API type-checked constraints to format the layout. MigLayout can produce flowing, grid based, absolute (with links), grouped and docking layouts.
A pure Actionscript 3 fxg rendering library (both runtime rendering and mxml supported)
Automatically exported from code.google.com/p/tuio-as3
CSV library for Actionscript ported from Apache Commons CSV
Complete email library for AS3 supporting SMTP, POP3 and IMAP4.
Actionscript port of Javascript Showdown
ActionScript port of Hilbert curve from cortesi/scurve
ActionScript port of the famous Javascript text hyphenation library Hyphenator.js
Starling GAF Player is an ActionScript 3 library that allows developer easily to play back animations in GAF format using Starling framework. GAF is a solution that allows porting animations created in Flash Pro into an open format GAF and play back them in different popular frameworks, such as Starling, Unity3d, Cocos2d-x and other.