Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt.
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AS3 framework for GPU-based image processing
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
A lisp compiler for the AVM2.
Free Transform Tool (AS, JS) for manipulating objects in 2D space.
tiny GPU [Stage3D] based GUI
HLS player for OSMF flash framework
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
An Actionscript 3.0 package to read .xlsx Open XML Excel or Open Office spreadsheets
Air native extension for iOS to detect whether an app is installed to handle a specific URL scheme.
Air native extension for iOS to mute sounds if the hardware silent switch is on.
Simple layout library for native as3 display objects.
IN2AR latest SDK libs and examples
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Responsive/Flexible UI controls for Feathers-UI
- actionscript
- starling-framework
- feathers
- adobe-air
A tiny BDD framework for AS3, inspired by Bacon and RSpec
JSONTools is an ActionScript3 library that goes beyond providing a decoding and encoding engine. JSONTools provides JSON errors on bad property calls, the speed of the JSWoof JSON library, and E4X style queries dubbed E4J, JSONList and JSONListCollection classes for Flex, as well as some features that are coming in upcoming releases.
AS3 Linear Algebra library
a lightweight HTTP library for ActionScript 3 (as3) inspired by Square's OkHttp
An actionscript 3 space invaders emulator based on the intel 8080 processor
An Actionscript 3 Implementation of a NTP Client Using Adobe AIR
The CircleProgress displays the progress of a task over time. Non-interactive.
An implementation of Naive-Bayes predictor in ActionScript 3.0 for AI bot/agent in a video games.