User interface components for Starling Framework, ActionScript 3, and Adobe AIR
- user-interface
- adobe-air
- adobe-flash-player
- actionscript
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User interface components for Starling Framework, ActionScript 3, and Adobe AIR
Port of hamcrest to ActionScript 3, a library of matcher objects (also known as constraints or predicates) allowing 'match' rules to be defined declaratively, to be used in other frameworks. Typical scenarios include testing frameworks, mocking libraries and UI validation rules.
AS3 framework for GPU-based image processing
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
Multi file/asset loader for AS3 built on AS3Signals.
Elastic Lists are a fluid, rich interface for facet browsing. Apache licensed, AS3 project for use in Flash CS4 or Flex.
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
tiny GPU [Stage3D] based GUI
UI Related Algorithms and Managers
UI end-to-end testing gubbins to use within test cases
Popular Mobile UI Framework for AS3 / AIR
AIRKinect 2.0 AIR Examples
An Actionscript 3 framework for creating user interfaces, using CSS3 for layout.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
A wrapper for Actionscript 3.0's NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus
Responsive/Flexible UI controls for Feathers-UI
SmartSocket is an extensible open source, Java and PHP socket server engine. Its aim is to make creating multi-user applications as quick and painless as possible. With SmartSocket, you don't have to worry about keeping track of users, writing server code, managing threads, etc. All you have to do is use the simple communication protocol to send method call back and forth between the server and the client!
Open Source Flash ActionScript GUI framework
Local audio recorder (no streaming server required). Currently requires Flash Player 10.1 or above.
A tiny, versatile, AS3 text layout framework built on top of the Flash Text Engine for Flash and Flex applications.
This project allows you to quickly test AR demos to see what works and what doesn't with or without a webcam.
Automatically exported from code.google.com/p/tuio-as3
Panorama player with equirectangular texture written by ActionScript (Alternativa3D).
Mock up at motion path in Flash Pro and use it to guide a particle in your starling scene.