The source code to VVVVVV! http://thelettervsixtim.es/
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Petition to open source Flash and Shockwave spec
- open
- source
- flash
- shockwave
HTML5 Webcam Image Capture Library with Flash Fallback
- webcamjs
- camera
- html5-getusermedia
- actionscript
Map generator for games written in Flash. *There's an HTML5 version* on github/redblobgames/mapgen2 . Generates island maps with a focus on mountains, rivers, coastlines.
- procedural
- procgen
- maps
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
Gestouch: multitouch gesture recognition library for Flash (ActionScript) development.
Open source repository for FlexUnit project for Actionscript 3 and Flex projects.
A bulk loading library for Actionscript.
ActionScript 3 WebSocket client implementation for the final WebSocket Draft RFC6455
Port of hamcrest to ActionScript 3, a library of matcher objects (also known as constraints or predicates) allowing 'match' rules to be defined declaratively, to be used in other frameworks. Typical scenarios include testing frameworks, mocking libraries and UI validation rules.
A complete actionscript PDF library
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
f4Player :: Open Source AS3 Flash Video Player
YCanvas is an open source 2D tile renderer library written in ActionScript 3. It provides high performance solution for rendering world maps. The library also contains Stage3D (GPU) accelerated implementation based on Starling.
Open source flash video player An embeddable "all in one" Player (FLV, F4V, MOV, MP4, vimeo and youtube).
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
Pure AS3 librairies for encode/decode ATF (Adobe Texture Format) files.
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
A wicked fast and robust AS3 library for playing Animated GIFs in Flash.
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.
Air Kinect Gesture Library
Open-source crypto library with a similar API for multiple languages.
Run AS worker in your AdobeAir projects without having to deal with complicated flash.system.Worker class