The Cross Platform Game Engine
- starling-framework
- actionscript
- as3
- adobe-air
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The Cross Platform Game Engine
An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs.
flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.
An ActionScript 3 application framework for Flash and Flex
User interface components for Starling Framework, ActionScript 3, and Adobe AIR
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
Swiz framework for AS3 and Flex
WebView Adobe Air Native Extension for macOS 10.10+, Windows Desktop, iOS 9.0+ and Android 19+. This ANE provides access to a more modern webview from AIR.
Port of hamcrest to ActionScript 3, a library of matcher objects (also known as constraints or predicates) allowing 'match' rules to be defined declaratively, to be used in other frameworks. Typical scenarios include testing frameworks, mocking libraries and UI validation rules.
A RTMFP Rendevouz Service For Peer Assisted Networking With Adobe Flash on Node JS
AS3 framework for GPU-based image processing
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
IOC Framework for Starling based games
ActionScript Collections Framework
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
raix (Reactive And Interactive eXtensions) is a functional, composable, API for AS3 that simplifies working with data, regardless of whether its interactive (arrays) or reactive (events). raix was previously RxAs
Utilities for working with SQLite databases in AIR
An ActionScript mapping framework for data visualization.
HLS player for OSMF flash framework
The only ActionScript unit test framework that supports Flash Players 6, 7, 8, 9 and 10
Run AS worker in your AdobeAir projects without having to deal with complicated flash.system.Worker class
Popular Mobile UI Framework for AS3 / AIR
a little wrap to ez the augmented reality works