mGB - Nintendo Gameboy MIDI control for Arduinoboy
Repository Index
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Hashing for Modern Object Pascal
- delphi
- fpc
- checksum
- stream
😀 The Acid2 test, now for the original Game Boy! 😀
Disassembly of Oracle of Ages and Seasons
- gameboy
- disassembly
- zelda
Disassembly of Pokémon Pinball
- pokemon
- disassembly
- gameboy
- reverse-engineering
💾 Patches to add save state support to Game Boy games when playing on the original hardware
- gameboy
- assembly-language
- game-boy
Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.
RGBDS include file for Game Boy hardware definitions
- rgbds
- game-boy-development
- hardware
386MAX Memory Manager for DOS
Open-source Gameboy Flash Cartridge using an Xilinx CPLD as MBC
A library with some standard functions for Game Boy games written in ASM
Game Boy and Master System port of 2048
- gameboy
- assembly
- 2048
Flappy Bird clone made for the Game Boy.
😀 The Acid2 test, now for Game Boy Color! 😀
DMG and CGB (Color Game Boy) tutorials for coding assembly games with RGBDS
A suite of Game Boy tests, used for hardware research and emulator testing
:video_game: Gameboy ROM for cartridge dumping
- gameboy
- rgbds
- rom
- dump
Basic hello-world example for GameBoy using rgbds
The 100% Pure x86-64 Assembly Systems Language
- assembler
- assembly
- assembly-lang
- assembly-language
MBC3 RTC test for Game Boy flash carts and emulators
Someone requested access to the ancient DIGIPAK sound drivers source code. I'm not sure why anyone would think this is useful but if so, have at it.
The repository host gives no description.
Matrix digital rain effect for the Game Boy
- assembly-language
- gameboy
- z80asm
Gameboy development examples and tools