The open-source city building game for Game Boy Color.
- gameboy
- assembly-language
- city-builder
- city-simulation
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The open-source city building game for Game Boy Color.
Disassembly of the Pokémon Gold and Silver 1997 Space World demo
Simple dense bitmap index in Go with binary operators
Disassembly of Pokémon TCG
Game Boy ROM disassembler with RGBDS compatible output
Tuff - An original game for the Nintendo GameBoy
mGB - Nintendo Gameboy MIDI control for Arduinoboy
Hashing for Modern Object Pascal
Disassembly of Pokémon Pinball
💾 Patches to add save state support to Game Boy games when playing on the original hardware
Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.
RGBDS include file for Game Boy hardware definitions
Open-source Gameboy Flash Cartridge using an Xilinx CPLD as MBC
A library with some standard functions for Game Boy games written in ASM
Flappy Bird clone made for the Game Boy.
Someone requested access to the ancient DIGIPAK sound drivers source code. I'm not sure why anyone would think this is useful but if so, have at it.
The repository host gives no description.
Gameboy development examples and tools
🖨 Port of a famous C64 BASIC one-liner to the Game Boy.
A sample game for Gameboy created with gbdk, gbdk-lib-extension and GB Lemon tracker LP1.297a.
Game Boy demo for Skrolli Party 2017.
A system-wide refactor (modernization) of the GameBoy Tracker (aka the Paragon 5) replayer created by Stephane Hockenhull.
Gameboy platformer written in assembly
A Chip-8 Emulator written in 65c816 assembly, for the Super Nintendo Entertainment System.