Disassembly of the Pokémon Gold and Silver 1997 Space World demo
- pokemon
- disassembly
- gameboy
- reverse-engineering
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Disassembly of the Pokémon Gold and Silver 1997 Space World demo
Disassembly of Pokémon TCG
Game Boy ROM disassembler with RGBDS compatible output
Hashing for Modern Object Pascal
Disassembly of Pokémon Pinball
💾 Patches to add save state support to Game Boy games when playing on the original hardware
Open-source Gameboy Flash Cartridge using an Xilinx CPLD as MBC
A library with some standard functions for Game Boy games written in ASM
DMG and CGB (Color Game Boy) tutorials for coding assembly games with RGBDS
A suite of Game Boy tests, used for hardware research and emulator testing
The 100% Pure x86-64 Assembly Systems Language
:video_game: Gameboy ROM for cartridge dumping
Basic hello-world example for GameBoy using rgbds
Matrix digital rain effect for the Game Boy
An assembly tutorial for Game Boy showing how the scroll registers can be exploited to create some nice and interesting effects.
A basic operating system for the Game Boy. Because I can.
Game Boy demo for Skrolli Party 2017.
Block dropping puzzle game for Game Boy
Game Boy homebrew game featuring Pong and lasers
x86 packer in masm, process hollowing, remapping ntdll
Action/Adventure game being built for that old grey Gameboy sitting in your attic.
Messing around with some video effects on the gameboy.
Disassembly of "The Jungle Book" for Game Boy from 1994.