Collection of malware source code for a variety of platforms in an array of different programming languages.
- malware
- malware-research
- malware-development
- malware-detection
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Collection of malware source code for a variety of platforms in an array of different programming languages.
File formats dissections and more...
the official Rust and C implementations of the BLAKE3 cryptographic hash function
Official implementation for HyenaDNA, a long-range genomic foundation model built with Hyena
The open-source city building game for Game Boy Color.
Open PS5 firmware 14.10 research: Lua userland experiments, syscall and attack-surface analysis. Kernel read/write and a complete exploit are not demonstrated.
Simple dense bitmap index in Go with binary operators
Game Boy ROM disassembler with RGBDS compatible output
Size-optimized ports of Artemio's 240p Test Suite to 8-bit consoles
Hashing for Modern Object Pascal
😀 The Acid2 test, now for the original Game Boy! 😀
Disassembly of Oracle of Ages and Seasons
💾 Patches to add save state support to Game Boy games when playing on the original hardware
😀 The Acid2 test, now for Game Boy Color! 😀
🪲☕️ Game Boy emulator test ROMs
A suite of Game Boy tests, used for hardware research and emulator testing
Basic hello-world example for GameBoy using rgbds
The 100% Pure x86-64 Assembly Systems Language
MBC3 RTC test for Game Boy flash carts and emulators
Someone requested access to the ancient DIGIPAK sound drivers source code. I'm not sure why anyone would think this is useful but if so, have at it.
The repository host gives no description.
Matrix digital rain effect for the Game Boy
Gameboy boilerplate to get started quickly
An assembly tutorial for Game Boy showing how the scroll registers can be exploited to create some nice and interesting effects.