Disassembly of Legend of Zelda: Link's Awakening DX
- gameboy
- hacktoberfest
- reverse-engineering
- z80
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Disassembly of Legend of Zelda: Link's Awakening DX
Size-optimized ports of Artemio's 240p Test Suite to 8-bit consoles
😀 The Acid2 test, now for the original Game Boy! 😀
Disassembly of Oracle of Ages and Seasons
💾 Patches to add save state support to Game Boy games when playing on the original hardware
Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.
A library with some standard functions for Game Boy games written in ASM
😀 The Acid2 test, now for Game Boy Color! 😀
🪲☕️ Game Boy emulator test ROMs
A suite of Game Boy tests, used for hardware research and emulator testing
MBC3 RTC test for Game Boy flash carts and emulators
Matrix digital rain effect for the Game Boy
Gameboy development examples and tools
A sample game for Gameboy created with gbdk, gbdk-lib-extension and GB Lemon tracker LP1.297a.
fork/continuation of http://jiggawatt.org/muzak/xpmck/ Release 32 with bugfixes and new features
Harvest Moon 3 GBC partial disassembly
DES encryption on Game Boy
minesweeper for the GameBoy (Color compatible), written in assembly
Messing around with some video effects on the gameboy.