Disassembly of Pokémon Red/Blue
- pokemon
- disassembly
- gameboy
- reverse-engineering
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Disassembly of Pokémon Red/Blue
Disassembly of Pokémon Crystal
Disassembly of Legend of Zelda: Link's Awakening DX
Disassembly of Pokemon Yellow
Disassembly of Pokémon Gold/Silver
The open-source city building game for Game Boy Color.
Disassembly of the Pokémon Gold and Silver 1997 Space World demo
Disassembly of Pokémon TCG
Tuff - An original game for the Nintendo GameBoy
Size-optimized ports of Artemio's 240p Test Suite to 8-bit consoles
Disassembly of Oracle of Ages and Seasons
Disassembly of Pokémon Pinball
💾 Patches to add save state support to Game Boy games when playing on the original hardware
Game Boy and Master System port of 2048
🪲☕️ Game Boy emulator test ROMs
:video_game: Gameboy ROM for cartridge dumping
Matrix digital rain effect for the Game Boy
Gameboy development examples and tools
Gameboy boilerplate to get started quickly
🖨 Port of a famous C64 BASIC one-liner to the Game Boy.
A sample game for Gameboy created with gbdk, gbdk-lib-extension and GB Lemon tracker LP1.297a.
Game Boy demo for Skrolli Party 2017.
A system-wide refactor (modernization) of the GameBoy Tracker (aka the Paragon 5) replayer created by Stephane Hockenhull.
Gameboy platformer written in assembly